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A recent 62 spool load from our fabrication facility in Sarnia to one of our clients in the area. Completed safely and on time.




Emerson's proven 7-step STO process delivers scope and schedule assurance. View our webinar on Digital Transformation of Shutdowns, Turnarounds and Outages solutions.







Some turnarounds for Vanti, gonna work on more expressions sheets and and other character turnarounds







Emerson's proven 7-step STO process delivers scope and schedule assurance. Please view our webinar on Digital Transformation of Shutdowns, Turnarounds and Outages solutions.













Remember that time M&T Bank said we were going out of business? They just didn’t know. ↗️↗️↗️↗️↗️↗️ ❤️📚😂😎🙏💪💥☝️👌










Most fail, despite importance to profitability, safety and regulatory compliance. can have far reaching impact on capital and operating budgets as well as plant performance.









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RT : Digitization and automation technologies based on provide of planning and execution of , improving operational performance and reducing costly scope and budget creep. #…




Digitization and automation technologies based on provide of planning and execution of , improving operational performance and reducing costly scope and budget creep.




Let’s do a Martinis With Scott today on CannTrust and how to not respond to a crisis (or conduct a turnaround). Live on YouTube 5 pm Eastern today.




Finding a way to deliver , , and safely, on time, and within budget can be tricky. It requires extensive planning to ensure the continuous and reliable operation of . Find out more:






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Module - Script to Screen

These are the turnarounds, poses and expressions I’ve managed to create for my characters, displaying their final line art designs.

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This is the design for my robot, “R.O.N.”. I managed to effectively break down this character into basic shapes, which I feel will allow other people to be able to recreate my design with minimal effort, effective for animation production teams. I’ve also drawn up poses and expressions that give a general idea of how the character carries itself, and how it chooses to express itself. I recently showed my work to none animation students. The feedback I received was that “I would say you just gotta find you own flare. Every artist has their own flavour of art. So just keep at what you are doing.And overall it is good but you have a lot to learn” and that “The best part is that the entire drawing is proportioned well and has decent cohesion with its self.Hopefully this was helpful”. Other, less mature people, told me that, and I paraphrase heavily here, “It lacks sex appeal”. Given that I don’t plan on giving R.O.N. a specific gender, I feel that based on this feedback I have conveyed this successfully through my design. I showed these designs to a couple of third-year animation students, one describing my robot design as “stylish”, while another said that my design has a lot of appeal.

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My design for the factory boss was a little less complex than R.O.N.’s in terms of smaller details and overall body shape. I combined the drawing of the back with the shapes used to build the character, as it saved time and because the back of this character isn’t very detailed. This character has less expressions and poses, being a character that isn’t seen as much on screen and is less expressive by some degree compared to the robot; he has a smaller range of emotions.

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I quickly edited together this sheet, in order to establish the heights of the two characters, when compared to each other. The factory boss is meant to be an imposing, threatening figure, while still having some air of respectability to him, being a well-respected industry figure.

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This week was all about making a rough animated animatic, however I also had to draw out my other tasks as well which included creating a final design for Pat our squirrel character as well as turnarounds for our trees. I’m far from finished with completing all of the trees, however I have a fair start so far. However I do have a final design for Pat which I’m hoping to finish by next week. It’s #9′s body with #6′s tail. The eyes are currently still up for debate, however I think once I create the new version of her we’ll easily be able to tell what eyes would work best for her. I’m not sure If I’m allowed to show you snippets from our animatic so for now I won’t reveal my parts, however once I hear back, I might create another post showing you my work on one of my shots.

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Some model sheets created for Deep-Rooted Misunderstanding (Watch it here).
Included are the three growth stages of the Plant Mother, Brawl (the most loyal of the plant minions), Flower (The second generation Minion that already appeared in Quest for the Northwest), a height comparison to out main characters, and of course our dear Grunkle Stan in his morning robe. 
May post more concept art/model sheets soon, feel free to let me know what you would like to see next.