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Reposting : "The past cannot be changed. The future is yet in your power."⠀ ⠀ ⠀




“TBD” stands for To Be Done, an online platform (to bridge the academia-industry divide) by providing training & work opportunities. This will help firms in MENA region get short-term employees as & when needed.













FOR & SMALL addressing the key issues that block the progress, without noise; catch the elephant with a frequently updated research material







There's a starman waiting in the sky He's told us not to blow it Cause he knows it's all worthwhile🎵 Location- District And Sessions Court Gurugram




“The last 10% it takes to launch something, takes as much energy as the first 90%.” – Rob Kalin , Co-Founder of Etsy













🇨🇴 ha lanzado un reto para todas las financieras: encontrar la solución digital más innovadora que facilite el manejo de los productos financieros 🚀 ¡Tienes hasta el 21 de julio para participar! 📝 Inscríbete aquí:




Airbnb: the growth strategy of a $35 billion business (22,000-word case study)













Feliz !...unos estarán en alguna y otros seguimos desarrollando el 💋💋 🚀






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Kickstarter brings crowdfunding to the UK on Halloween

Whether you’re currently keeping calm, or simply carrying on, we’ve got some good news for you steadfast Brits: Kickstarter makes its official launch in the UK on October 31st. Sure, its arrival was rather inevitable, but All Hallows’ Eve will mark the first time that inventors outside of the US can take part in the crowdfunding website. Kickstarter visitors will find UK projects listed alongside those in the US, and inventors who think they’ve stumbled upon the next great mousetrap may begin work on their listing today. Naturally, Insert Coin fans are bound to find some nifty projects work their way across the pond, but in the meantime, you can check out the commerce-related details at the source link below.

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Kickstarter pledges more transparency, publishes project stats page with daily updates

Every time we boot up a browser there appears to be a new iPad mount or Arduino project on Kickstarter, but just how many projects have there been to date? How many were successful? And how much might that microfunding startup be netting in commission cash? You can find all those answers through a new Kickstarter stats page (and some number crunching on a calculator), updated daily with key raw data that’s tallied, and broken up by category as well. To date, 60,786 projects have launched, of which 24,986 (44 percent) were successfully funded, 31,722 failed and 4,078 are currently active on the site. Of the $261 million that’s come in, $219 million has been in the form of “successful dollars,” representing $10.95 million in income for the company itself based on a five-percent commission rate – roughly the same amount raised for Pebble, a single project. Speaking of million-dollar-plus projects, there have been a total of seven, including one in the Music category, three in Games, two in Design and one in Comics (Pebble falls within the Design category, not Technology). There are plenty more stats to comb through if you’ve been hankering for a peek behind the scenes at Kickstarter – it’s all at our source link after the break.

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Kickstarter sends some love to Europe, will support UK projects beginning this fall

Kickstarter’s US-based micro funding site has seen measurable success on this side of the Atlantic, and it looks like the company is planning to capitalize on that momentum, bringing its service to the United Kingdom later this year. A company spokesperson was unable to comment on the move beyond what was offered up in an earlier tweet, but judging by the 110 characters you see above, it appears that Kickstarter plans to open the site up to UK projects beginning this fall, with more information to come at a later date. That 140-character limit is hardly to blame for the micro-size tease, with much space to spare even beyond that rather informal sign-off – it seems that the site just wants to get its ducks in a row before revealing more. For now, feel free to hit up the source link below to read the post and share your thoughts on Twitter.

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Microsoft kicks off Kinect Accelerator program to take 11 Kinect-centric start-ups to the next level

Microsoft unwittingly created quite the hacking cottage industry when it first introduced Kinect. Though it took awhile for the company to come to grips with the amazing inventions enabled by its sensor bar, Redmond eventually released Kinect for Windows. Now, the Kinect Accelerator program is here to take Kinect development even further. Kinect Accelerator is a three-month long incubator of sorts for folks with Kinect-basted start-ups. It works by providing the chosen ones with mentors from Microsoft Research, Microsoft Studios, Kinect for Windows and the Xbox team to provide support and knowledge to refine and improve their Kinect apps. Additionally, venture capitalists and entrepreneurs will be available to give advice help the teams craft business plans to help them become profitable.

We had the opportunity to chat with Craig Eisler – who heads up the Kinect for Windows team and is heavily involved with Kinect Accelerator – about this new venture. Eisler told us that Microsoft’s been planning the program since last summer after witnessing all the Kinect innovations that have been percolating organically. So, the Accelerator gives Microsoft the opportunity to find some of the best ideas and speed up their development. Microsoft wound up receiving almost 500 applicants to the program, and winnowing it down to a final 11 was no easy task – the final 50 ideas were apparently all quite good, and the initial plan was to only take ten into the program.

The 11 who made the cut hail from across the globe (US, Canada, Argentina, France, and Germany), and will receive $20,000 and office space, plus Kinect hardware and development software to get their ideas off the ground. Unfortunately, we couldn’t get Eisler to tell us exactly what each team is working on, but he did say they’ll benefit the medical, retail, fashion, and even farm industries when all is said and done. Specifics about the inventions will come later, once the mentors have worked their magic and the apps are closer to their final forms, so stay tuned. You can learn more about the Kinect Accelerator and the chosen teams at the source link below and PR after the break.

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AT&T Foundry innovation center opens its doors in Palo Alto to help devs do what they do

We’ve heard of keeping up with the Joneses, but this is getting ridiculous. First it was Verizon, then Vodafone, and now Ma Bell – with an assist from Ericsson – has built an innovation center in Silicon Valley. This new center completes the triumvirate of AT&T Foundry facilities (the other two are in Texas and Israel), and is a part of the company’s strategy to accelerate the process of developing and delivering new products to its customers. Right now, there are over 100 projects in development in Palo Alto, and AT&T is looking to add more. Those who are chosen gain access to AT&T’s networks and expertise to ensure that new projects play nice with all of the company’s gear, and it’s already produced a few things that were on display at the center’s grand opening. Want a sneak peek at what’s in AT&T’s innovation pipeline? Read on past the break to get it.
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Kinect Accelerator company profiles: Freak'n Genius, GestSure Technologies, Kimetric and Styku

Microsoft’s Kinect Accelerator program kicked off over a month ago, but at the time we were only made aware of the participant start-ups’ names, not their innovations. So, when Microsoft offered us the opportunity to talk with the folks behind four of the program’s participants – Freak'n Genius, GestSure Technologies, Kimetric and Styku – we jumped at the chance. Join us after the break to see what this quartet of fledgling companies has planned to propogate the Kinect effect further than ever.

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Gig. U hopes to bring Gigabit networks and straight cash, homey, to university communities

Familiar with Johnny Appleseed? He who traipsed ‘round the country with a sack 'o seeds on his shoulder, planting trees hither and yon leaving apple orchards blooming in his wake? Gig. U is similar, only it’s a project that aims to plant Gigabit networks in 29 collegiate communities to facilitate research, attract start-ups, and stimulate local economies. The plan is just getting underway, and the schools in question – including Virginia Tech, the University of Hawaii, and the University of Alaska – are asking private telcos and companies to help make their high-speed dreams a reality. In addition to benefiting the immediate areas, Gig. U sees these swift new networks functioning as hubs in a faster nationwide broadband system. The colleges claim that construction of these new information superhighways won’t start for several years, so it’ll be some time before they can help elevate us from our current state of broadband mediocrity. Chop, chop, guys. Read more
Nike+ aims to innovate wearable tech with virtual game and startup Accelerator program

With the recent resurrection of Jawbone’s Up, as well as news of Nintendo’s planned Wii U FitMeter, it’s become clear that competition in wearables is just now heating up. And now Nike, one of the forerunners of the category, is reaching outside of the box with two new initiatives to propel adoption and expand usability of its activity-tracking devices. Announced as a teaser via its Youtube channel today, NikeFuel Missionsa virtual game – appears designed to motivate users by translating their collected movement data (read: NikeFuel points) into currency for escape from a gaming world “conquered by cold.” Not much else has been made known about the title, but according to the company’s Facebook page, further details will be revealed tomorrow, December 11th. Curious parties can head to that destination site now to sign-up for updates and register to be one of the first in line to play – but be warned, you’ll need a Nike+ device to participate.

Further building upon its work in the wearables space, Nike+’s also announced the creation of a three-month long startup program, dubbed Accelerator. Set to take place in Portland, Oregon this coming March, the initiative will bring together 10 startups for an “immersive, mentor-driven” experience that aims to foster innovation and integration with its Nike+ tech. The deadline for consideration is this February 3rd, so if you think your small company could benefit from a swoosh of support, there’s still plenty of time to apply at the source below. And while you’re at it, be sure to click past the break for a preview of the virtual gaming goods Nike has in store.

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TAT founder Hampus Jakobsson leaves RIM for startup land (update: not as much of a blow)

RIM just can’t seem to avoid staff shakeups. Hampus Jakobsson, The Astonishing Tribe founder and a key factor in BlackBerry 10’s interface design, has signaled that he’s leaving the smartphone maker. He cites an itch to launch another startup as the impetus behind the move, although he hasn’t said what he’ll be doing. We can certainly tell that Jakobsson is aware of the climate in which he’s leaving – the veteran has been quick to note that others at RIM are taking his role and that he doesn’t expect an upheaval as he heads through the door. There’s at least a grain of truth to the reassurances, we’d say. With BlackBerry 10 devices appearing in January on RIM’s current schedule, most of the hard work on the software will likely have already been done. Nonetheless, we’re sure some fans will be disappointed that a guiding light won’t be around to influence any followups.

[Image credit: Media Evolution, Flickr]

Update: We’ve learned that Jakobsson had been a Director of Strategic Alliances at RIM since TAT was acquired; while the company he brought into the fold is clearly working on BlackBerry interface design, he hasn’t been guiding the work himself. The departure still has an impact – it’s just at the corporate level rather than in design.

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Google fights patent trolls by giving away patents

Last year, Google and a handful of other technology companies banded together to fight patent trolls – creating the License on Transfer Network (LOT). It’s a pretty good system, effectively protecting LOT members from patent litigation by giving all participants a royalty-free license to any patent that leaves the LOT network. Now, Google wants to expand the network’s ranks to include start-ups, and it’s offering new members a pretty nice welcome package: free patents.

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