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Are you a 🌟 stellar 🌟 game developer? Pitch us your game project for a chance at $6k in funding! Apply now at

After a short break we're back to intros and ! Gerard is our bussiness developer, known for his exquisite jokes and multiple hidden talents. Current cat count: none yet, but he's willing to change that 😉

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Created by the universe, the embodiment of humanity has to make a choice to avenge the evil they did to her or keep the balance. But what if escaping the is only an illusion? Register for here:  

El domingo presentaremos HOLMGANG en la ! Para celebrarlo sortearemos uno de estos cráneos entre todos los que participen en la charla! ¡¿No es una pasada?!

"Sentient" Armor 💀🤖 We will show MORE stuff & gameplay at December 15 for the end year development update on Twitch!() Lost Paradise, Game in Development with

"𝐀𝐧𝐝 𝐭𝐡𝐞𝐫𝐞 𝐲𝐨𝐮 𝐰𝐞𝐫𝐞. 𝐈𝐧 𝐜𝐨𝐦𝐩𝐥𝐞𝐭𝐞 𝐛𝐥𝐚𝐜𝐤𝐧𝐞𝐬𝐬. 𝐖𝐡𝐞𝐫𝐞 𝐭𝐡𝐞𝐲 𝐚𝐥𝐥 𝐞𝐧𝐝 𝐮𝐩 𝐩𝐞𝐫𝐡𝐚𝐩𝐬... 𝐈𝐧𝐢𝐭𝐢𝐚𝐥𝐥𝐲, 𝐨𝐟 𝐜𝐨𝐮𝐫𝐬𝐞."

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@AstroBoltStudio @madewithunity @GameDevHQ @IndiedevP @IndieGames4U That view tho! 🤩

Creating Player Entity From File

The mission for tonight was to come up with a simple file format for entities and write a loader to create an entity from file.The following is my simple player.ent file:

Position = 0 0 -0.5
Model = /player.model

It really simple and the reader is brittle and not exception safe, but screw it. That’s a problem for later. For now, my player entity is no longer totally hard coded! I can read and create all the components as well as read the model file and fill out the model data.

Next steps are to create an entity file for the spawned obstacle quads, which should be super quick, and then come up with a world file that will define the entities to use, environment atlas, etc. and create the necessary components and systems to generate a simple environment and have no more hard coded entities.

I’ve got a spark of inspiration a few days ago and  decided to add something new:

- Maps with extreme noise filters.

- 4-5 fully animated scares. Something similar to FAITH games.

- And I will finally buy an amazing noise\glitch filter for RPG Maker!


I already started experimenting. It’s gonna be difficult to find a style and integrate it all into the game due to maker’s limitations, but still, I want to try. Here is my first test animation :DD

Last bit of work on xp for now! I made it so that during exploration, the ap bar’s gridlines are hidden. During battle, the xp bar is instead hidden, and the ap bar is shown!

You can see in the gif me switching from exploration to battle - it’s hard to tell, but you’ll know when the white outline around the unit panel appears. Then, once in battle, I give xp to both party members. You can see that briefly, the ap bar disappears and is replaced by the xp bar! I made it wait a short time before switching back too.

I also changed the active unit’s highlight animation. I wasn’t really happy with how slot it was, and how it flickers away. I much prefer this one, which has a diagonal motif, making the panel seem to shimmer. The effect is a lot less harsh than the previous one!

So, that honestly didn’t take very long to do, so I then decided to start porting my music manager code from the Senbazuru project. I moved one object and four scripts over, hacked away at it a bit, and added the city level bgms (both normal and battle versions) to test it. Then I added some hacky code that detects when you’re in exploration mode or battle mode, and made the songs crossfade appropriately. To my surprise, it worked on the first try, and I’m really happy about that! Of course, there’s still quite a bit of work to do mainly surrounding randomly choosing music, advancing to the next track, displaying the trackname up the top, but I’m happy with the progress I made today on that front!


Behold, Machine cave for the NES. A universe packed in 8 bits!

#NES #gaming #megacatstudios #retrogaming #IndieGameDev #indiegamers #machinecave #pixelism #pixelart #bit #8bit #8bitart #8bitgaming #retrogamers #retroaesthetic #retrogaminglife #gamedevelopment
#madewithunity #unity2D #gamedev #nintendocollection #nintendo

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indiegames Rewind 2019. Celebrating the games, developers, players and gamers that made 2019 on indiexpo. #indiegames Discover the best indie games and free games uploaded during the 2019. The games showed are all free on! A World of Games Games List: