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Lograr un modelo viable de un producto o servicio que pueda ser útil y beneficioso para una sociedad. Esto es lo que han logrado en esta etapa los participantes en el Start-Up Challenge.







como herramienta de gestión de portafolio, un enfoque interesante por Lourdes Medina




Was excited to co-develop and host my first pro D conference and hoping to do many more. Design Thinking Educators Conference with taught design thinking and game design – at Centre for Digital Media







🏀 When the size of your giff file is 10.50MB, but says that the maximum allowed file size is 10MB.







at session: Is anyone aware of design thinking outside of the business world? Attendee next to me: The uses within their curriculum. Me:







Want to learn more about ? Join a FREE 6-week online class that will help you turn your "Yeah, but..." into a "YES, and....!" Sign-ups close 10/26.



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Don Buckley from Columbia Univ running the Design Thinking workshop for participants to help them build adaptive & user-friendly solutions







I like the emphasis on the non-linear nature of with this slight tweek that can sometimes be missed with a purely linear model.







This came after a string of in-store experiments: build, test, evaluate, & refine Old Navy's New Store Format Is The Gap's Unsung Hero







A privilege to participate in . Lots of good stuff happening. Might we be approaching a tipping point?







I love that the takes a human-centered approach! We started the event with a Bootcamp that helped us collectively think about how we might leverage technology to solve some of the biggest issues we face today.



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Parcial

Hoy el dia del parcial me enfrente nuevamente con el tema central, el diseño colaborativo, y no creo que sea la ultima vez, ya que hablamos de una tendencia a nivel internacional.

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THEY’VE ARRIVED! Finally got my hands on my book. Got extras for my KL @edtechteam Summit session too! #stemed #sastheloft #sasedu #pblchat #designthinking #dtk12chat (at Singapore American School)
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Presentación 3 | Daniela Golby

La tercera charla es protagonizada por Daniela Golby, una joven diseñadora de origen Chileno que estudió en Uruguay y Estados Unidos. Historia similar a la de Agustina Bello.

La charla comienza con una frase pop que remarca su visión de diseñadora emprendedora diciendo “Algo que yo me identifico mucho porque me gusta romper los esquemas, hacer las cosas de manera diferente”. La frase en español dice: “No entiendo por qué la gente se asusta de las nuevas ideas. A mi me asustan las viejas”.

Habló de sus experiencias de pequeña, contando una anécdota de cómo le marcó el rumbo en el diseño el simple hecho de preguntar de qué color era el sol a su madre, la cual respondió que era del color que ella quiera. Muestra que desde temprana edad, el concepto de pensar “outside the box” ya existía y se comenzaba a incorporar en su vida.

Contó que estudió en chile y luego emigró a Uruguay a donde estudió la licenciatura en diseño gráfico de ORT. No estaba segura de que quería hacer en cuanto al ámbito laboral. Sentía que lo que decidiera la iba a condenar a esa área de por vida. Entonces decidió inclinarse por lo sustentable para probar y resultó ser una de sus pasiones.

Para ponerse a prueba y entender los negocios en el diseño, se fue a estudiar a Parsons en Nueva York. Empezó a entender más el diseño observando y analizando lo que pasaba en el cotidiano vivir de su entorno en la gran manzana

En toda la charla siempre hace hincapié en el diseño colaborativo y el design thinking en su encrucijada por Parsons. Según sus vivencias, ella destaca el multiculturalismo. Haber tenido que verse obligada a trabajar con personas con quien no conocía, de otros países, otras culturas y diferentes profesiones.

Nos explicó que el diseño colaborativo era aprovechar las virtudes del otro para que en un conjunto de mutua colaboración, generen más valor a algo con un fin común y resolver problemas complejos. Habló de su experiencia en un proyecto donde tenía que diseñar un modelo de negocio y cómo tener un equipo de trabajo de diferentes áreas ayudó a un mejor resultado. También de su emprendimiento de “Latank” con aquellos compañeros de clase, que en esencia es facilitar el design thinking a latinoamérica de manera gratuita a través de una página web. Según Daniela, “el conocimiento no debería ser un privilegio”.








Esquinita de la opinión!

Crítica a su presentación….Creo que la charla fue muy interactiva y supo mantener un ritmo entretenido. Me encantó el ejercicio de clase, me gustó su narrativa y los valores que supo comunicar. Me gustó su experiencia de vida así como la de Agustina Bello en donde no tuvieron miedo y salieron a explorar el horizonte. Me gusta que en las charlas hayan mujeres diseñadoras y exitosas que demuestran que en el mercado laboral y profesional hay una presencia femenina que se destaca y que marca la vara en el nivel para los demás diseñadores.

En cuanto a sus proyectos, me decepcioné al descubrir que su iniciativa de “Latank” está abandonada. Me había enganchado y me parecía super genuina y de buena causa. En cuanto a su cronología, creo que su trayectoria es tan envidiable como la del resto de las charlas… pero también creo que son trayectorias alcanzables. Personalmente me inspiran a seguir rumbos similares, por que noto que todas estas experiencias tiene el común múltiplo de ser “la mejor decisión”, y dudo que estén errados.

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High-Fidelity & Low-Fidelity Prototyping: What, How and Why?
“High-Fidelity & Low-Fidelity Prototyping: What, How and Why? > https://t.co/xyRLgSQuwh #ux #uxdesign #prototyping #prototypes #interaction #wireframes #design #ixd #research #userresearch #mobileux #appdesign #ui #uidesign #designresearch #designthinking #productdesign @Mockplus”
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23 Best #Android #Development #Tutorials and Resource for Beginners in 2018!
“Hi,guys! 23 Best #Android #Development #Tutorials and Resource for Beginners in 2018! 👉https://t.co/mpd3wfZpwu #MobileApp #mobiledev”

Here are 23 best Android development tutorials and resources for beginners, we will learn the most complete guide to the Android development and get a real job.

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Another stellar #designchallenge solution using the @omsi deck. Our visitors to the @adventuresci booth during today’s @makerfairenash have been loving creating thoughtful solutions to unusual problems! I love being able to teach #designthinking to budding young #innovators through our #innovationincubator space 😻💡📝🛠😻 (at Nashville Mini Maker Faire)
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Printing; The Fourth World; Maisey Rawe; #architecture,#design, #architectureschool, #designprocess, #diagramming, #architecturemodels, #architecturegraphics, #philosophy, #designphilosophy, #phenomenology, #designthinking, #critday, #imadethat, #nexttopdesigner, #architecturestudent, #printmaking #blockprinting
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Seminário de Design Thinking para a inovação estratégica 🎯#quotes #quoteoftheday 🎯 #innovationineducation #inovacao #innovation #empreendedorismo #startup #startups #education #educação #educacao #designthinking #think #fgv #marketing #businesseducation #mramalhocible #seminario #business #weekend #educacaoexecutiva #orgulhofgv #goodmorning #frasedodia #mba #workshop #fimdesemana (at FGV - Paulista,548)
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6 Bad UI Design Examples & Common Errors of UI Designers!
“Why can't you design a perfect #UI? 🤭6 Bad UI Design Examples & Common Errors you should avoid! #UI #uidesign #UserInterface 👉https://t.co/yKjmPwyCKA”

This article will help you better understand the difference between good and bad interface design by displaying the 6 UI design examples and common mistakes in user interface design! 

Djamila Abdalla | Content Creation #8 | Content Creator

Djamila is een inspirerende idealist. Met een drang naar verhalen vertellen. Deze beelddenker creëert in ieder concept gelaagdheid door haar zuivere en humoristische karakter. Daarnaast is ze trouw en heeft ze een onuitputtelijke ideeën bron. Haar ambitie : Een bedrijf versterken met visuele betekenisvolle content. Om zo de wereld een beetje mooier en begrijpelijker te maken

CV kort  Studie : Docent theater (ArteZ) & Image and media technology (HKU) Cursus : Human centered design ( de Upstarter ) Werkte als actrice voor theater en TV (o.a. SpangaS) Heeft influencer marketing gedaan voor : Schoon den Boer PR, Monki, Ace&Tate en Garnier

Is Design Thinking BS? Or Is Calling Design Thinking BS, BS?

   Both Jen and Banfield had strong arguments; although I would like to argue that Banfield’s arguments felt like a personal attack. However, I think there can be a middle ground here. Jen pointed out a few things that were important and while Banfield argued it, I think we should take them into consideration.

   Jen’s biggest issue was that Design has been reduced to a five-step-process. Her argument is that design shouldn’t be so structured; it should be messy and it should allow room to do and learn. She also mentioned that this process may not apply to every person or business and I agree. While Banfield argues that you don’t need a messy environment to prove creativity, I also agree with this. Jen’s second big issue is that Design Thinking does not make room for a critique step, and this we know is a vital step in our design process. Banfield argues that you cannot rely on the critic of your peers to have a good outcome and I disagree. However, I do agree with his argument on buzzwords and how they help us when interacting with one another. So what is my conclusion?

Here is my own conclusion;

     Like Jen said i think Human Intuition should be very vital regardless of applying design thinking or not. Because at the end of the day we are designing for an audience, so they should be the top priority. I think design thinking can be restricting and limiting; it certainly cannot apply to every design problem neither can it be the best design approach for everyone. However, I do believe that it can still be applied and useful if not forced on all designers. 

     Critiques are one of the best things you can do to help your creativity as a designer, it is vital and Design Thinking does not allow room for this. Although, you cannot rely on the critiques of your peers to determine a good outcome but, a worked that has been critqued is one step better to one that hasn’t. Messy environment surely does not also determing creativity. People can use post-it’s if they want or have a whole pile of mess if thats how they feel comfortable. Overall, i think Design is more than just a five-step process and there should always be room for creativity.

A Closer look at Design Thinking

There has been some debate around the topic of design thinking. There’s the side of Natasha Jen who thinks that it’s “BS”. Then there’s the side of many other designers who think it has an important part in the design process. I think that Natasha’s talk in a lot of ways was really flawed. You can’t stand on stage in front of lots of designers and tell them that the way they choose to work is wrong just because you don’t agree with it or work the same. Everyone works differently, and that’s ultimately because every person is different. We are all individuals. I think design thinking provides a great guideline for a process. Specifically, I love that it really emphasizes the importance of empathy. Empathy being something that Natasha lacked in her talk. To assume that the way you work is the best way to work is problematic. To assume that the step by step approach of design thinking is for everyone is also problematic. For example, if you were to give a bunch of designers a task to do in Adobe Illustrator, they would likely follow different steps to get to the same final outcome. This is first of all because we all have different ways of thinking/perspectives, and secondly because there are multiple ways to do something. Is one approach the “right” approach? No. However, some may be more efficient than others. I bet if you were to ask Natasha Jen more questions, she’d eventually tell you that she too follows a process. 

The biggest issue I had with Natasha’s talk was when she mentioned that she hangs up and looks at her own designs for inspiration. If you keep looking inward - you will miss out on so many other possibilities and perspectives. You need to look out, empathize, research and ultimately find out what the true problem is that your client is facing. I think this is why design thinking was introduced as a concept because a lot of creatives like to jump to a solution before truly thinking about the problem. 

So where do I stand on the topic? I think there needs to be balance. We need to use design thinking (empathy, research, defining the problem, ideation, prototyping, and testing) to help guide our process, but we shouldn’t feel trapped by it. Each step is really important in ensuring you understand the problem and the needs of your client, but it’s more fluid than a step by step checklist. I think as designers, ultimately we need to be more empathetic. More empathetic to our clients and to each other and recognize the importance of differences from individual to individual.