Rainbow mountains 🌈
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📸 Credits: IG furstset
~ Experience Level: Completed once. Never again.
~ First Played: May 2019
~ Last Played: Today
Super Paper Mario is an exercise of time wasting filled with lengthy exposition, needless backtracking, layered menu navigation, and a slew of half-baked gimmicks. Let me share one small portion of the game with you:
-Arrive in new town
-Follow baddies outside town to rescue kidnapped townsfolk
-Reach dead end
-Travel back to town to learn how to pass dead end
-Travel back to dead end and continue travelling
-Reach second dead end
-Travel back to town
-Type out “please” 5 times to learn code
-Travel back to second dead end
-Use 25 step code to pass second dead end
This does not include the switching characters and sidekicks (both of which require opening menus) required to traverse the landscape, defeat enemies, or search for clues and secrets. This is a hard left turn in the series that even abandons the turn-based battles and paper aesthetic which was once core to its identity.
Out grabbing lunch with Cats.
Pokémon Sword and Pokémon Shield came out a bit ago, and while I don’t either one just yet (looking forward to playing it though), I couldn’t help but make some parallels with a certain webcomic I started drawing
Jones Pass, Colorado
Perché noi siamo amore.